Unity Ads playable requirements: a 2026 checklist
Unity's playable checklist: one HTML file under 5 MB, base64 assets, no network, MRAID 3.0, both orientations, store only after a CTA tap.
PlayablesModeration7 min read

5 articles on playables for Unity Ads media buyers.
Unity's playable checklist: one HTML file under 5 MB, base64 assets, no network, MRAID 3.0, both orientations, store only after a CTA tap.
PlayablesModeration7 min read

Playable specs for Unity, AppLovin, Meta and Mintegral side by side. Size limits, MRAID version and CTA call differ across the docs.
PlayablesMRAID5 min read

A short MRAID 3.0 playable skeleton for Unity Ads: wait for ready, react to viewableChange, start and pause, call mraid.open only on a CTA tap.
MRAIDPlayables6 min read

Unity's docs name one cause of a blank playable: an asset loaded by path or URL. Seven more checks from the spec and moderation pages follow.
PlayablesMRAID7 min read

One index.html under 5 MB from a Vite or Phaser game: vite-plugin-singlefile, base64 textures, no network calls. Docs-based, untested by us.
PlayablesCreatives7 min read
